![]() ![]() ![]() We want players to further meet the other characters, such as Danny Trejo’s Dollar Dragon or Chuck Norris’ Sheriff. Such expansion DLCs are planned as you can see on our roadmap. ![]() ![]() Michael Rooker spent the most time practicing his lines and strictly adhered to the script. Michael Madsen had the most leeway in improvisation, changing practically every phrase as he delivered the voice. All of the actors portray characters based on their most renowned roles from the 1990s, therefore it was easy for them to embody these characters. Even though the script is crammed with swearwords and little political correctness they all understood the pastiche we’re creating. With regards to the talent involved, who seemed to have the most fun with their roles and why? Who would improvise, and who stuck strictly to the script?Īll of the actors had a lot of fun recording our, over-the-top b-movie dialogue. Our goal was to develop something big, different and more evolved to give the player the full experience of being a criminal kingpin. We wanted to create something unique and decided to add the single player roguelite mode including turf wars which gave rise to the main plot line of the player’s criminal boss aspiring to be King of Rockay City. The main focus of the plot was on large-scale heists. The studio expanded as the project progressed, and the publisher eventually acquired it and changed the name to INGAME STUDIOS. The idea of the coop organized crime game came from the publisher 505 Games, which hired a small independent Czech studio to develop such a game. ![]()
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